Digital Badge #L-Chapter 6
In chapter 6,
“Fostering Online Learning with Educational Websites and Apps”, it considers
information management a requirement when classroom teachers and students use
learning resources that are provided by educational links and other online
resources. There are many technology
tools that help extend learning while using the web. These are a few tools to be useful in the
classroom.
The first section I found resourceful, was “Designing Successful WebQuest.” WebQuests serve as facilitator for students learning fundamental Internet literacy skills of information retrieval and analysis. It was mentioned that there are five steps for a WebQuest. These steps are: stage setting, task, process, evaluation, and conclusion. A stage setting is an introduction by the teacher before the students begin their activity. A task is the activities, in which the students will be expected to do or create while on their quest. The process is step-by-step instructions that students will follow throughout the quest. An evaluation is how the instructor will assess the students to make sure that they have met the requirements of a quest. The conclusion is a summary of the key understandings or learning goals that were embedded in the quest. WebQuest are a great teaching tool to help motivate and encourage students to be aware and make connections. They essentially ask the student a question that needs answering. Through this process, students are asked to understand, hypothesize or problem-solve. After completing our WebQuest, I quickly understood how this could be a resourceful tool in the classroom. Students are responsible and accountable for their own project/assignment when maneuvering through the tabs. When instructors choose a topic that they consider their students would respond to, they could add to the relevance of the given project/assignment.
The second section
I discovered to be helpful was “Using Educational Websites and Apps
Interactively.” It was stated in this section, that “teaching” in a classroom
is more than telling information to students, a quality educational website is
more than information on a computer screen.
Students are now required to interact with the online material to
discover its relevance and meaning.
Using educational websites shift the teaching from the teacher to the
student and interactively show how things work.
Educational websites that include interactivity, exploration, and
engagement are the most successful with the students. When students have the ability to interact
with online content, it teaches them to analyze and be prepared to ask
questions about their topic. Exploration is another feature that some websites
are equipped with to make exploring easier for students when conducting their
research. They can take different various
avenues while they are engaged in a lesson/assignment. When educational websites are engaging,
students are intrigued with the use of a compelling storyline, interesting
characters, a perplexing mystery, or a controversial issue or idea. Students are drawn to online material in ways
that could not happen with information presented in a text-based, less
interactive format. The key to be an
effective teacher when using educational websites and apps is to keep your
students intrigued while working effectively and diligently. There are several resourceful educational
websites to incorporate within the classroom and I found this link to be
beneficial.
"This picture displays an educational website that a student could access to research, various graphs."
The third section
I found intriguing was, “Taking Virtual Field Trips.” In this section it states that students have
the capability of traveling to various locations around the world without ever
leaving their classroom or school.
Virtual field trips are a flexible teaching approach. A group of students can access a virtual
trip, while other students work independently on a given assignment. It was also mentioned that a computer could
also be connected to a projector, so that the whole class can participate in a
virtual field trip. Google Earth has an
impressive collection of virtual tours, including famous cathedrals, castles
and palaces, art museums, skyscrapers, and other historical sites. Students have the capability when exploring
virtual sites, to use the information and pictures for research/projects. When teachers incorporate virtual field trips
in the classroom, it can provide opportunities for new discoveries in the
classroom. One of the most interesting
virtual field trips, I found was a trip to Antarctica. Students had the capability of following a
team of explorers through their trip across the continent. Wow! This is such a creative way to strike
the interest of those students who are a visual learner. Students will value this way of learning and
open a world of traveling possibilities.
"This is a wonderful video to display how effective virtual field trips can be in the classroom"
Get Outta Class With Virtual Field Trips. (n.d.). Retrieved November 18, 2014, from http://www.educationworld.com/a_tech/tech/tech071.shtml
Maloy, R. (2011). Transforming learning with new technologies. Boston: Pearson/Allyn and Bacon.
Why WebQuests. (n.d.). Retrieved November 18, 2014, from http://www.internet4classrooms.com/why_webquest.htm
Fabulous post with great content and relevant image/video, as well as Prezi and links. You can get lost in all of the available educational websites that offer learning opportunities for students. The interactive piece is becoming more important as research continues to substantiate the need for students to engage in and create with content - not just be 'passive consumers'. It makes a big difference.
ReplyDeleteLove the Antartica virtual field trip - and that is a perfect example of how to capitalize on the information available via the internet. Local field trips are tough enough to pay for transportation expenses, but Antartica...impossible! :)